Players: 2-4Age: 12+Duration: 30 min/player
Agra, India: The year is 1572; this year marks the 30th birthday of Abu'l-Fath Jalal-ud-din Muhammad, popularly known as Akbar the Great. Akbar is the third ruler of India's Mughal dynasty, having succeeded his father, Humayun. With the guidance of his re..
Players: 1-5Age: 12+Duration: 60-80 min
Architects of the West Kingdom is set at the end of the Carolingian Empire, circa 850 AD. As royal architects, players compete to impress their King and maintain their noble status by constructing various landmarks throughout his newly appointed domain. Playe..
Players: 3 to 5Age: 12+Duration: 60 to 120 min
It is the early 20th Century, and the great museums of Europe and America compete for artifacts from around the world in order to fill their museums with the most prestigious exhibitions. In Artifact, players are archaeologists researching sites around..
Players: 4-7Age: 8+Duration: 20-40 min
This card game recreates an old-fashioned spaghetti western shoot-out, with each player randomly receiving a Character card to determine special abilities, and a secret Role card to determine their goal. Four different Roles are available, each with a unique v..
Players: 2-4Age: 8+Duration: 60 min
Cacao: Diamante contains four expansion modules for the Cacao base game: The gem mines, the tree of life, the Emperor's favor, and the new workers. All modules can be played individually or combined with others, whether from this expansion or the Cacao: Chocolatl..
Players: 2-4Age: 8+Duration: 30 min
You rule over a small region in a deserted corner of the kingdom. It is time to change that and expand your influence. Work together with the brave knights, the friendly gnomes, the mighty dragons, and many other inhabitants of the land. With their aid, you will ..
Players: 2-8Age: 14+Duration: 15 min
Two rival spymasters know the secret identities of 25 agents. Their teammates know the agents only by their CODENAMES.
In Codenames, two teams compete to see who can make contact with all of their agents first. Spymasters give one-word clues that can point to..
Players: 2 to 4Age: 7+Duration: 20 min
Strange noises are heard from the Mad Mansion of Doctor Doom. Clouds of all colors come out of the chimney, and people tell weird stories about crazy creatures seen in the forest around the mansion. Help Doctor Doom finish his extravagant experiments to create..