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Expo 1906 [Show small imprint of other box stacked on top]
Manufacturer: Gotcha Games
Language: EN - DE - FR - IT - ES
Weight: 1.61 kg
In Stock: 1
€34,00  €30,00
Save: 12% off

Players: 1 to 4 Age: 14+ Duration: 60 to 90 min Info: Milan, early 20th century, the city is in turmoil as more than 200 new buildings are rushed to being completed in time for welcoming the best minds of the planet. The 1906 Universal Exposition is approaching and, as one of the 40 exhibiting nations, you are confident that your engineers and scientists will impress the world. Who will exhibit the most impressive technological advancements? Which energy source will prevail: the majestic power of Steam or the more elegant and efficient Electricity? Can you prevail in prestige and glory against the other competing nations? In Expo 1906, players will win by totaling more prestige points at the end of the game than their opponents. Points are awarded for completing Projects which represent historical inventions of the period. To complete a Project, a player must purchase Resources and place them in a proper combinations together with a Project in his Laboratory. This is a challenging

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Letters from Whitechapel - Dear Boss [Corner Box Slightly Damaged]
Manufacturer: 999 Games
Language: EN
Weight: 0.55 kg
In Stock: 1
€31,50  €28,50
Save: 10% off

Players: 2-6 Age: 12+ Duration: 90 min Info: The letter that begins with the famous expression "Dear Boss" was received on September 1888, Thursday the 27th, by the press agency Central News Agency of London, which delivered it to Scotland Yard two days later. It was written in red and contained many macabre details that they could not be ignored. It was signed: Jack The Ripper. The horror of Whitechapel had finally a name...a name that would have badgered the district forever. Letters from Whitechapel: Dear Boss, the first expansion for Letters from Whitechapel, will help you to enter the sordid depths atmosphere of Whitechapel: You will better know the main characters of the events of that fall and face, both with Jack and policemen, new and intriguing challenges.

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7 Wonders - Leaders [Box cornes slightly damaged]
Manufacturer: Repos Production
Language: EN
Weight: 0.48 kg
In Stock: 2
€17,00  €15,50
Save: 9% off

Players: 2 to 7 Age: 10+ Duration: 40 min Info: 7 Wonders: Leaders adds 42 new cards to the base game of 7 Wonders, comprising four new guilds, one new wonder card, and 36 (+1 blank) white "Leader" cards. At the start of the game, each player takes a hand of four leaders and may play one at the start of each of the three Ages. Unlike the standard cards, leaders cost money (not resources). The expansion comes with a new Wonder - the ancient city of Rome - and contains 6-gold tokens made of cardboard for more efficient money-management.

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Level 7 (Omega Protocol) [1 Box Corner Slightly Damaged]
Manufacturer: Privateer Press
Language: EN
Weight: 2.2 kg
In Stock: 1
€79,00  €71,00
Save: 10% off

Players: 2 to 6 Age: 14+ Duration: 60 to 90 min Info: LEVEL 7 [Omega Protocol] picks up right where LEVEL 7 [ESCAPE] left off. The Subterra Bravo facility has been thrown into chaos through the players actions in [ESCAPE], and now the government has sent in a top-secret, highly-trained special forces unit to shut down the facility and eliminate everything remaining in the base. In [Omega Protocol], one player takes on the role of the Overseer while two to five other players take on the role of the elite Special Ops team. The Overseer's role in the game is to control all of the alien denizens and challenges the players face throughout the game. The players are trying to achieve specific scenario-based objectives by exploring a map that's laid out at the start and fighting off the hordes of aliens that the Overseer sends their way. Gameplay is based around adrenalin, which is the currency that the soldier players use to perform actions. They generate adrenaline to do things such as

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Genius Dice Game [Box Slightly Damaged]
Manufacturer: White Goblin Games
Language: NL
Weight: 0.19 kg
In Stock: 1
€10,00  €8,00
Save: 20% off

Players: 2 to 4 Age: 8+ Duration: 30 min Info: On your turn, you roll your dice (which feature a differently colored and shaped symbol on each face) and score as many points for each symbol on the rolled dice as there are symbols on the dice in front of the other players. You can roll at most three times, so knowing when to keep your result or gamble for a better one is the difference between victory and defeat. Players record these points on an individual scoring board with tracks for each color, and the first player to move all colors to seven points wins. Progress is complicated by three barriers on the scoring tracks, which cannot be passed unless all colors have been bumped to a certain level of points – thereby forcing players to push their colors evenly.